Daudi Warner — Portfolio

Daudi Warner
Portfolio

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2026 Art Show First Place -- Panda, watercolor and ink
Daudi Warner

Visual Artist / Digital World-Builder

Daudi
Warner

Traditional art, 3D modeling, digital illustration, and interactive world-building. Currently in 8th grade at The Royce School, Savannah, Georgia.

1st Place, Royce School Art Show 2026
Excellence in Creative Digital Learning Award 2026
Computer Science Award 2025
Finalist, Brooklyn KIPP AMP Art Show 2022

About Daudi

2026
Daudi Warner

Daudi Warner was born in Uganda and has called Los Angeles, Brooklyn, and Savannah home. From an early age, art was simply part of how he moved through the world. He experimented freely with sculpture, watercolor, acrylic, pastels, and whatever medium was within reach, driven by curiosity rather than instruction.

As he grew older, that curiosity expanded into the digital space. Daudi taught himself Procreate, then Blender, then Roblox Studio, then Lua scripting — each new tool opening a door to the next. He builds game worlds, models original characters, composes music, and produces his own videos, often combining multiple disciplines in a single project. He has always been a natural behind a camera, whether documenting his world, collaborating with peers, or experimenting with green screen and video production using his dad’s equipment.

Daudi’s relationship with performance and movement runs just as deep. He has trained in ballet, modern dance, and gymnastics, and as a child he would memorize full choreography from Beyonce’s Homecoming concert, learning every count by feel and repetition. That same attention to detail shows up in everything he makes.

His creative interests extend to fashion, hair experimentation, and special effects makeup — all areas he explores with the same hands-on curiosity he brings to his art and technology work.

He can be quietly protective of his work, sometimes holding it close out of a fear that not everyone will understand it. But the work itself tells a different story. Daudi is genuinely, deeply passionate about what he creates — and for those who take the time to look, it is impossible to miss.


Tools & Skills

2021 — 2026

Daudi is self-taught across a wide range of creative and technical tools. Everything on this portfolio was produced using the following:

Blender 3D modeling, character rigging, animation
Roblox Studio Game world design and development
Procreate Digital illustration and concept art on iPad
Final Cut Pro Video editing and post-production
iMovie Video production and editing
GarageBand Music composition, arrangement, and recording
QuickTime Screen capture and recording
Green Screen Chroma key compositing and effects
Special Effects Makeup Prosthetics, character transformation, SFX design
Traditional Media Watercolor, ink, mixed media, acrylic
Photography Self-portrait, documentary, fashion

Traditional Art

2026 — 2022

Watercolor, ink, and mixed media work spanning four years of growth from Brooklyn to Savannah. Daudi’s traditional practice informs every digital project he undertakes.

2026 Art Show -- Panda
Panda Portrait Watercolor and ink. 1st Place, Royce School Art Show 2026.
2026 Art Show -- Painted Mask
Painted Mask Mixed media. Royce School Art Show 2026.
2026 Royce School Art Submission
Art Show Submission White pencil on black paper. Royce School, 2026.
Axolotl Art Workshop 2026
Axolotl Art Workshop, Savannah, 2026.
Self Portrait 2025
Self Portrait Color pencil, The Royce School, Savannah, 2025.
2025 Royce School Art Show
Art Show Submission Royce School Art Show, 2025.
Self Portrait 2023
Self Portrait Brooklyn, 2023.
Watercolor 2023
Watercolor Study Brooklyn, NY, 2023.
2022 Brooklyn KIPP AMP Art Show
KIPP AMP Art Show Acrylic paints. Finalist, Brooklyn, 2022.

3D & Digital Art

2025 — 2026

Original 3D models, digital illustrations, and design work created independently using Blender, Procreate, and other digital tools.

Future Self Portrait 2025
Future Self Portrait Digital illustration, Procreate, 2025.
Blender 3D Model
Boombox 3D Model Original model built in Blender, 2026.
Blender Rigging and Animation Tests Original character rigging and animation work, 2026.
Wand Concept Art
Wand Concept Art Original prop design and concept illustration, 2026.

Photography, Fashion & Makeup

2024 — 2021

Beyond the canvas and screen, Daudi explores identity and self-expression through photography, fashion experimentation, hair artistry, and special effects makeup. These are personal explorations — Daudi in front of and behind the lens.

Self Portrait 2024
Self Portrait Photography, Savannah, 2024.
Self Portrait 2024
Self Portrait Photography, Savannah, 2024.
Mermaid Parade Special Effects Makeup 2023
Special Effects Makeup Mermaid Parade, Brooklyn, 2023.
Mermaid Parade 2023
Special Effects Makeup Mermaid Parade, Brooklyn, 2023.
Mermaid Parade 2023
Special Effects Makeup Mermaid Parade, Brooklyn, 2023.
Hair Experimentation 2022
Hair Experimentation Fashion and hair artistry, 2022.
Self Portrait 2021
Self Portrait Photography, Los Angeles, 2021.


School Projects & Capstones

2025 — 2026

These capstone and class projects represent Daudi’s approach to academic work — rather than producing conventional reports or presentations, he builds interactive digital worlds and produces original video content to bring his research to life.

Moroccan Virtual Market

2026

For his 8th grade cultural studies project, Daudi built a fully functional virtual traditional souk inside Roblox. All clothing, 3D assets, and character rigs were modeled by hand in Blender. The world was built in Roblox, artwork created in Procreate on iPad, and the final video produced in Final Cut Pro using QuickTime recordings — completed entirely on his own initiative.

Blender Clothing Design Original Moroccan dress modeled and rigged in Blender.
Final Project Video Produced documentary of the completed project.

Berthe Morisot Open-Air Museum

2025

7th grade capstone project. Daudi researched French Impressionist painter Berthe Morisot and built an interactive open-air museum world dedicated to her life and work. The world was built in Roblox, with artwork created in Procreate on iPad and screen recordings captured via QuickTime and edited in Final Cut Pro. The environment was designed to be educational and immersive simultaneously.

Museum World Walkthrough Interactive open-air museum dedicated to Berthe Morisot, built in Roblox.

Music

2024 — 2026

Daudi composes and produces original music using GarageBand, including vocal performances and original game soundtracks. Music is an extension of the same creative instinct he brings to his visual and digital work.

Original Arrangement and Vocal Performance Produced in GarageBand, 2024.
Survive the Nurse Original game soundtrack, produced in GarageBand, 2026.
Original Vocal Performance Produced in GarageBand, 2024.

Original Game Project — Personal Work

Survive the Nurse

An original suspense horror game conceived, designed, and built entirely by Daudi in his free time. Every asset — characters, environments, concept art, and soundtrack — was created from scratch. Follow development on YouTube: @Play_SurviveTheHospitalNurse

Story Board

Hand-drawn storyboards mapping out the game narrative, scenes, and player experience before building began.

Survive the Nurse Storyboard
Storyboard Narrative and scene planning for Survive the Nurse.

Game Concept & Design

Concept art, prop design, branding, and visual language establishing the world of Survive the Nurse.

Survive the Nurse Concept Art 1
Concept Art 1 Game world and environmental concept.
Survive the Nurse Concept Art 2
Concept Art 2 Environment layout and atmosphere planning.
Character Drawing
Character Drawing Original character concept illustration.
Survive the Nurse Badge
Game Badge Original branding and badge design.
Character Group
Character Group Game character ensemble design.

Character Design — Nurse Maya

Nurse Maya is the central antagonist of Survive the Nurse. Daudi designed and modeled her from scratch, including original character rigs built in Blender.

Nurse Maya Character Concept
Nurse Maya Original character design for the game’s antagonist.
Young Maya and Mom
Young Maya & Mom Character designs for Nurse Maya’s backstory.
Kiki Background Character
Kiki Background character design.

World Building

3D environment development from initial layout through completed scene. Every asset placed and built by Daudi.

World Building 1 Initial 3D environment development.
World Building 2 Scene layout and asset placement.
World Building 3 Completed environment walkthrough.
Quest Lobby Completed Quest Lobby environment.

Daudi Warner Portfolio presented for admissions consideration — 2026

All artwork, music, character designs, 3D models, animations, and world-building on this page are original works created solely by Daudi Warner. Some school project videos may reference or incorporate third-party copyrighted material including music, imagery, or cultural references for educational purposes only. All such use is non-commercial and unintentional with respect to infringement. No copyright infringement is intended.

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